|
steam...
Nov 13, 2015 20:11:03 GMT 10
via mobile
Post by bwana on Nov 13, 2015 20:11:03 GMT 10
I'm not all that knowledgeable about steam and how it works but if you go by all the chatter it should see more mp users. If so do we need to create an identity over at steam by creating a group or something to help steer potential new members our way.
|
|
|
Post by Josh on Nov 14, 2015 0:52:51 GMT 10
Seems to be quite a bit of interest in the game already based on the discussions page. I won't be migrating my non-Steam copy but I might buy it again. It's set to public so you should be able to join. steamcommunity.com/groups/SimRacingAustralia
|
|
|
steam...
Nov 14, 2015 7:39:37 GMT 10
via mobile
Post by bwana on Nov 14, 2015 7:39:37 GMT 10
Good work josh. That's the sort of thing I was wondering about.
|
|
duke
New Member
Posts: 41
|
Post by duke on Nov 15, 2015 10:16:11 GMT 10
So, what's the deal. How does this all work? Should we keep using our current independent rF2 game, or should we start looking at purchasing the Steam version of rF2? Originally I thought it'd be great to migrate my current game to Steam, but now after reading this I'm not so sure. Now I'm wondering if I should purchase Steam version as well and keep both installs seperate. Any ideas?
|
|
|
steam...
Nov 15, 2015 16:42:13 GMT 10
via mobile
Post by bwana on Nov 15, 2015 16:42:13 GMT 10
I'm not migrating yet. Can't see the advantage unless mp is split between the two ? If not I'll be happy doing it just as we do now. Issues with leagues atm if some members change and others don't
|
|
|
Post by Josh on Nov 15, 2015 16:43:39 GMT 10
So, what's the deal. How does this all work? Should we keep using our current independent rF2 game, or should we start looking at purchasing the Steam version of rF2? Originally I thought it'd be great to migrate my current game to Steam, but now after reading this I'm not so sure. Now I'm wondering if I should purchase Steam version as well and keep both installs seperate. Any ideas? I'll be keeping my non-Steam version as Steam requires you to always use the latest build, which some leagues don't do. If you don't have the lifetime subscription, you'll lose any of your remaining yearly subscription when migrating to Steam, so that's something to consider. I don't think there are any advantages of going to Steam but I'll probably buy another copy just to have a look.
|
|
|
Post by Josh on Nov 15, 2015 16:46:43 GMT 10
I'm not migrating yet. Can't see the advantage unless mp is split between the two ? If not I'll be happy doing it just as we do now. Issues with leagues atm if some members change and others don't Steam and non-Steam multiplayers are compatible.
|
|
duke
New Member
Posts: 41
|
Post by duke on Nov 15, 2015 17:17:49 GMT 10
Cheers for your clarification , Gents. I wasn't sure which way to go there for a while. I'll hold off for now, but I will probably buy a lifetime version on steam before they do away with that option and implement the crap annual renewal deal. I'm not a fan of paying annual subscriptions on any game, grrr.
|
|
|
Post by FatCity on Nov 15, 2015 20:57:02 GMT 10
Steam just makes the game more accessible to the general buying public, theres no need to change how you do it now which is downloading it from ISI and paying as you have for it before ( PayPal or Visa etc ) The only real advantage is for ISI, their product will be seen by more " gamers " and therefore they might sell a few more copies. I bought Fallout 4, Dirt Rally and Project Cars via steam. All good except Fallout 4 cost me about 30 bucks more than if I had waited till the next day and got it from JB HI FI lol.
|
|