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Post by Josh on May 18, 2016 23:13:25 GMT 10
SimRacingAustralia IndyCar Championship Details and Downloads | Sign UpSRA racing rules apply, Teamspeak is compulsory. CANCELLED DUE TO TRACK ISSUES Tuesday the 24th of May Round 6 - Donington Park, United Kingdom
Server Server name: simracingaustralia#2 Open during the week, passworded on race night. Teamspeak is compulsory on race night.
Passwords available here after sign up and approval on the forum.
Race Night Schedule Times are based off the current time zone in Sydney, Australia Current time zone is AEST / UTC+10
07:30 PM - Official Practice - 90 minutes 09:00 PM - Qualifying - 15 minutes, unlimited laps 09:15 PM - Warmup - 5 minutes 09:20 PM - Drivers Briefing, track closed 09:25 PM - Race - 50 laps + manual formation lap Downloads (server is also GetMod enabled) Dallara DW12 IndyCar v1.65
(166MB) ISI_DallaraDW12_2014-v165.rfcmp Mega.nz | Google Drive | Dropbox | Mediafire
Donington Park v1.01
(176MB) Donington_Park_v1.01.rfcmp Mega.nz | Google Drive | DropboxvMod via server or below
(6KB) SRA_IndyCar_Round6_Tue24May.rfmod Google Drive
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Post by bwana on May 19, 2016 8:27:04 GMT 10
Working again.
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Post by Josh on May 22, 2016 7:21:10 GMT 10
There's a possible issue with the track that I will be looking at tonight. If it's a show stopper, this round will be cancelled and we'll resume from Spa on 07/06/16.
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Post by bwana on May 22, 2016 11:30:54 GMT 10
Did read that re wing config ? Same for Barber?
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Post by Josh on May 22, 2016 19:49:37 GMT 10
Race cancelled due to track issues. I'll put up the Indy oval for a bit of a fun run on Tuesday.
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Post by christopheraser on May 22, 2016 23:07:13 GMT 10
Did read that re wing config ? Same for Barber? I'm not sure what you are saying here, but the problem was with invisible walls. It's a shame too, the DW12 was great around Donnigton.
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Post by bwana on May 23, 2016 2:29:48 GMT 10
Was a post in ISI forum somewhere recently about tracks forcing oval wings for DW 12's. I spent a few hrs at Donnington recently with BTTC mod didn't find walls ?
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Post by Josh on May 23, 2016 9:44:03 GMT 10
I've done races with the Clio here and there were no issues with walls either. It could be the floor making contact with small anomalies in the track which can result in the car being launched into the air.
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Post by christopheraser on May 23, 2016 9:47:18 GMT 10
Was a post in ISI forum somewhere recently about tracks forcing oval wings for DW 12's. I spent a few hrs at Donnington recently with BTTC mod didn't find walls ? Those btcc cars don't run anywhere near as low or as fast as the DW12. I found two in my practice, both of them completely killed the car. I adjusted my ride height up higher than I had run it anywhere else and I still found one. If there was a definitive ride height that you had to stay above to stop it happening it would atleast give us a work around, but it almost seems random. Some car and track combinations just don't work in RF2.
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Post by quandore on May 24, 2016 15:31:38 GMT 10
Too bad! Dony is one of favs! So is it confirm you guys run on Indy for a fun race? Not a big fan of ovals but might join you
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Post by christopheraser on May 24, 2016 20:53:58 GMT 10
Too bad! Dony is one of favs! So is it confirm you guys run on Indy for a fun race? Not a big fan of ovals but might join you It doesn't look like it. The next race is Spa in a fortnight. Hopefully that will be up on the server soon and we can do some practise.
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Post by Josh on May 25, 2016 13:18:49 GMT 10
The server was giving me grief and I ended up falling asleep. Spa will be up tonight.
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